Germinating well

My casual game has been germinating well. It’s about ready for playtesting, so if anyone’s interested then send me your iPhone’s serial number (it’s in iTunes on the iPhone’s summary screen when you plug it in), and I’ll send you a build. It’s a tile-based word game, in the same vein as Scrabble, but faster-paced and more twitchy. I think it’s turning out to be pretty fun!

One of the downsides is that it’s requiring more art than I’d initially planned, which means I’m spending a lot of time in Photoshop just trying to draw things that are remotely passable as squirrels, alligators and spiders. Not easy when I’m so used to working with professional video-game artists.

This weekend is the Seattle Festival of Improv, and I’ll be taking a few workshops there, as well as hopefully checking out some of the shows.

My network hard drive broke. For the most part I was only using it for backup purposes, but I’m not 100% sure of what’s on there. I may crack it open and see if I can’t salvage its contents somehow. Still… annoying.

Not much else going on at the moment… more news when it happens!

Dan.

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